NetEase Games
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Leads technical R&D for runtime animation in a high-quality dual-perspective PvP shooter. Designs and implements aiming, weapon handling, procedural animation, animation graphs, and state orchestration systems. Establishes technical standards, diagnoses quality issues, drives cross-team delivery, and evaluates live-operation results. Provides matrix leadership and mentorship for animation technical artists while balancing quality, performance, maintainability, and production needs.
