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Dynamite Games

Game Designer

Reposted 3 Days Ago
Be an Early Applicant
In-Office
Singapore, SGP
Mid level
In-Office
Singapore, SGP
Mid level
The Game Designer will create and refine games, develop Game Design Documents, collaborate with teams, conduct playtests, and analyze user feedback to improve gameplay.
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Who We Are:

Dynamite Games is at the forefront of creating unparalleled gaming experiences for digital natives and the next generation of gamers. Our commitment to innovation and quality drives us to develop games that are not only visually stunning but also deeply engaging. Leveraging cutting-edge technology, we strive to deliver experiences that resonate with modern gamers, offering unique narratives and immersive gameplay.


What We Need:

We are seeking a highly motivated and creative Game Designer to join our dynamic team here at Dynamite Games. As a Game Designer, you will collaborate closely with our design, audio, and development teams to assist in the creation and refinement of our games. This role requires a keen eye for detail, a passion for gaming, and excellent documentation skills to ensure ideas are clearly communicated and implemented effectively.


Key Responsibilities

  • Assist in the preparation and development of comprehensive Game Design Documents (GDDs).
  • Design and analyse fair, balanced mathematical models, systems, and content that align with the game's overall creative direction to meet requirements.
  • Write and refine game rules and mechanics to ensure clarity and user engagement.
  • Ensure high standards of documentation are maintained throughout the design process, ensuring clear and concise communication across teams.
  • Work alongside other game designers and developers to problem-solve and create exciting and innovative games concepts.
  • Conduct playtests, gather feedback, and suggest design improvements.
  • Monitor competitor products, industry trends and emerging game mechanics to contribute informed perspectives during discussions. 
  • Apply a data-driven design mindset for systems/content design through careful analysis of user feedback and key metrics to adjust gameplay and balance.
  • Collaborate effectively with other departments of the development team (Tech, Art, QA, Product, etc) to ensure design alignment and deliver the best product possible.

Who We Think Will Be A Great Fit:

  • 3+ year(s) of experience in game design or related field (internships and personal projects considered).
  • Bachelor's degree in Game Design, Computer Science, or a related field
  • Good understanding of game mechanics and mathematical models.
  • Excellent documentation skills with attention to detail in creating clear and structured documents.
  • Familiarity with design tools (e.g. Figma, or similar software) and version control systems.
  • Basic understanding of game audio design and its role in player engagement.
  • Strong collaboration and communication skills to work effectively in a team-oriented environment.
  • A passion for gaming and a strong desire to grow within the industry.

Bonus Points:

  • Familiarity with game engines such as Cocos Creator and Unity;
  • Experience working with agile production methodologies and relevant project management tools such as JIRA
  • Excellent written and verbal communication skills in both English and Chinese Mandarin to work with Chinese stakeholders.
  • Creative flair with an ability to think outside the box and push design boundaries.
  • Comfortable with the use of AI and proven experience in incorporating AI tools into workflows

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