Seedify Logo

Seedify

Senior 3D Stylized Texture Artist

Sorry, this job was removed at 04:11 p.m. (SGT) on Wednesday, Nov 13, 2024
Remote
Remote

Similar Jobs

3 Days Ago
In-Office or Remote
50 Locations
Mid level
Mid level
Blockchain • Web3
Develop and maintain user-facing applications for ENS, focusing on usability and integrating with wallets and smart contracts in a decentralized environment.
Top Skills: APIsEthereumSmart ContractsTypescriptWeb3
4 Days Ago
In-Office or Remote
21 Locations
Senior level
Senior level
Software
As a Program Director, you will guide project lifecycles in software implementation, manage customer relationships, oversee project plans, and support sales initiatives.
Top Skills: It SystemsProject ManagementRelex Software
5 Days Ago
Remote
5 Locations
Senior level
Senior level
Artificial Intelligence • Blockchain • Internet of Things • Machine Learning • Software
Seeking a Senior PHP Developer to enhance a platform for vulnerability and threat management by integrating security tools and automating workflows.
Top Skills: AgileAWSCSSExtjsHTML5HTTPJavaScriptLaminas FrameworkLinuxPHPRestSinglestore/Memsql

We are seeking an experienced Texture Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.


As a Texture Artist you will deploy your excellent understanding of 3D model creation softwares (Maya, Zbrush) and texture creation softwares (Substance Painter, Designer, Photoshop, etc.) to create stylized textures for characters, assets & landscape of Seedworld.


Responsibilities:

- Work closely with the Art Department team to develop textures for assets and landscape as part of the vital look development phase.

- Texture development should match the artistic style of Seedworld. Textures and procedural textures development will be based on reference artwork, look development target imagery under the Art Director supervision.

- Work with Art Director, Technical Artists and Team Leads and team members to understand technical requirements and ensure the pipeline is as efficient as possible.

- Research into procedural texture development techniques and apply to production

- Ability to create smart materials or functions required by the research and development.

- Active participation in technical and artistic discussions and problem solving.

- Ability to summarize work and documentation to make internal and outsourcing communication better for the full team.


Required Qualifications:

- 5+ years in both hand painted and procedural texturing experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.

- 5+ years of experience using Substance softwares or equivalent.

- Good visual and technical understanding of texturing and look development.

- Knowledge of procedural textures creation.

- Strong knowledge of all the 3D requirements before shader (UV, Bake and Texture Layout) and common texturing pipelines.


Desired Qualifications: 

- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.

- Fast, organized, collaborative and able to handle feedback.

- Fluent level in English along with understanding production values, deadlines and priorities.

- Shader development experience in Unreal would be an appreciated plus.


Bonus Skills:

- Knowledge of developing shaders in Unreal.

What you need to know about the Singapore Tech Scene

The digital revolution has driven a constant demand for tech professionals across industries like software development, data analytics and cybersecurity. In Singapore, one of the largest cities in Southeast Asia, the demand for tech talent is so high that the government continues to invest millions into programs designed to develop a talent pipeline directly from universities while also scaling efforts in pre-employment training and mid-career upskilling to expand and elevate its workforce.

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account