Ubisoft
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The Senior AI Programmer is responsible for enhancing game experience through NPC behavior and actions. Responsibilities include analyzing and improving AI specifications, collaborating with designers, writing and optimizing C++ code, and debugging AI functionalities.
As a Cinematic Director, you will shape and direct in-game cutscenes and scripted events, ensuring high-quality storytelling. Collaborate with writers, designers, and artists, mentor a team of cinematic artists, and oversee the editing process to enhance the player experience. Travel may be required for this role.
As a Senior Rendering Programmer at Ubisoft, you will optimize and develop the rendering system for AAA games, collaborate with artists and engineers, and provide mentorship. Your role involves transforming artistic vision into code, improving performance, and ensuring the smooth rollout of new graphical features.
The Senior Specialist, Rewards will manage Ubisoft's rewards strategies to achieve employee attraction, motivation, and retention. Responsibilities include managing Total Rewards programs, conducting salary benchmarking, analyzing performance review processes, and overseeing benefits administration. The role requires strong analytical skills and the ability to work independently on multiple assignments in a dynamic environment.
As a Senior Data Scientist at Ubisoft, you will enhance the production of video games through machine learning algorithms. You will collaborate with data analysts and engineers to drive the use of technologies like recommender systems and generative AI.
As a UIUX Director at Ubisoft, you will be responsible for defining the direction of all UI & graphic design assets for the game to enhance user experience. Collaborate with various teams to create visual identity, design UI elements, oversee graphic design look and feel, and maintain the artistic vision throughout development phases.
Act as a technical reference for the team in Game and Level Design, collaborate with Design and Programming teams, implement tools & features in the engine, and review game content. Provide technical support, define technical solutions, document tools and pipelines, and participate in knowledge sharing and problem-solving.
Create flows, wireframes, prototypes, and documentation using Figma. Collaborate with various teams to implement designs and ensure a player-centric mindset. Champion UX values and ensure compliance with accessibility guidelines.